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Copyright © 2010 Adam Talbot.
Click Image to enlarge |
Language: C++
IDE: Visual C++ 2008 Created Using: Direct X 9.0 EGG Framework |
Started: 20 march 2010 Currently in progress... |
Screenshot |
Tools Used |
Progress
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Downloads (Click Links to download) |
Click Image to enlarge |
Click Image to enlarge |
Screenshot |
Screenshot |
Tools Used |
Progress
|
Downloads (Click Links to download) |
|
|
Tools Used |
Progress
|
Downloads (Click Links to download) |
Language: C++
IDE: Visual C++ 2008 Created Using: Direct X 9.0 Dark GDK |
Started: 10 oct 2009
Completed: 27 dec 2009
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Game exe:
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Language: C++ Started: 15 sept 2009
download.zip(32.3mb)
IDE: Visual C++ 2008 Completed: 23 march Created Using: Direct X 9.0 2010 Dark GDK |
3D fantasy RPG
A personal project worked on when i got free time from my university studies.
Contains: Combat system based on units stats, speed, attack & armour etc,World lootable items & inventory system, Minimap, Quickbar containing spells and abilities. A short playable level containing enemies and a boss fight encounter. Uses Raycasting for realistic line of sight and sphere sliding collision.
I will continue work on the next part of the game (the dungeon) once my other projects are completed.
2D RTS
My current game for a university module developed using a given directX 9.0 framework.
Game isnt complete but the current version is fully playable.
Click here for samples of code used