I fell for this game way back when the Commodore 64 version came
out. My best mate Ade bought it and we played the game
for months (probably just weeks to be honest, but it felt like
months) and the pair of us actually managed to finish it.
That was quite an achievement back in the 8 bit computing days,
because the computer invariably crashed on the last level of whatever
game you were playing (other games I nearly finished before the
computer interrupted include Robin o' the Wood, Wizball
and Skool Daze).
I also thoroughly enjoyed Rainbow Islands and the New
Zealand Story, both Taito games, both very much in
the Bubble Bobble mould.
A few years later, my friend Rob and I used to hop on a
train over to Southport and spend whatever allowance we had at
the arcades there. There were some good machines around (for Southport)
but, unsurprisingly enough, Bubble Bobble always had a
major attraction for me.
So I bought the Playstation version when it came out, and, good
as it was, I just couldn't understand why it wasn't a perfect
port. Can't have been that bloody difficult could it? Well, there
weren't any polygons in it, so...
Next chance to play the game in all it's glory came about with
the advent of MAME (Multi Arcade Machine Emulator). This
emulator, available for mac and pc, runs many hundreds of old
arcade roms, so what you play IS the arcade version of
your favourite game.
Great! So there I was with the exact rom dump of Bubble Bobble
(and a couple of hundred other games) playing away quite happily
on my iMac.
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